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Grand Theft Auto 6 remained a major topic across gaming media, with Rockstar developers discussing their approach to satire in new interviews, explaining that rather than mocking current trends directly, they craft 'slanted, overblown' versions of reality that won't feel dated by launch. Rockstar North boss Rob Nelson also detailed how the studio's long-tenured development teams contribute to the game's massive scope, while Game Informer's latest coverage revealed new story details, including that players will start as Jason while Lucia remains in prison before the pair reunite for a heist that spirals into a Leonida-wide saga. The game also generated real-world controversy and reactions: former Rockstar co-founder Dan Houser revealed he's deliberately avoiding GTA 6 trailers to protect his own creative process at his new studio Absurd Ventures, and Miami-Dade Sheriff Rosie Cordero-Stutz clarified that her objection to the NBA's GTA 6-themed 'Vice City' promotional campaign was limited to use of public facilities, not the game itself.