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Red Barrels co-founder and director Philippe Morin publicly discussed the difficult six-year development of The Outlast Trials in interviews published October 18, 2026, describing it as taking 'a f**king long time' and requiring 'a s**t-ton of prototypes' after initial playtests went poorly. Morin also recounted that one playtester was so disturbed by the horror content that they 'ran out of the studio to go cry outside' and never returned. Morin said the studio always ensures players know the nature of the horror content beforehand. The comments shed light on the extensive iteration behind the multiplayer horror title since its original announcement.
Sources:PC Gamer